# Dart Games

## Baseball

### Friday, July 24th, 2009

Number of Players: 2 or 2 teams of 3

Number of Darts: 3

The object of this game is to throw as many home runs as possible, the four bases are, 20 first base, 6 second, 3 third, 11 home base.

After selecting teams and the batting order play begins. The player throwing first must aim at 20 (first base) once the player hits that number he moves on to 6 (second base), the player has three more darts to hit his target regardless of how many darts were thrown at 20.

When a player misses the target he is throwing for three times, this counts as three strikes. That a player is out of the game.

The next number on that team has his turn and starts from first base (20).

In how ever, a player scores a home run without having three strikes he waits in line for his “bat" again. When all three players on that team are out, the other team goes in to “bat" at the end of their innings the teams with the most home runs wins.

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## How To Play The Dart Game Killers

### Tuesday, May 19th, 2009

The dart game Killers is designed for at least 3 darters. The more the merrier though. It’s also one of the few games that are compatible with an odd number of players. It’s also a superb dart game to play to increase your outing skills for competition dart games like 501. The purpose of this dart game is to be the last darter with lives on the scoreboard.

You will need to write all the participants names are written down the left hand side of the score board in random order. To start you will need every darter to throw one dart at the dart board. Closest to the bullseye will start. Normally, the player that is knocked out first in the original game will start first in the following one. Next to each of the darters names you will need to place three tally marks signifying the total lives that each player has remaining. If you want a longer game then increase the lives.

The game should start with each darter in sequential order, throwing one dart with their weaker hand at the dart board. This number will be the darters number for the rest of the time they are involved in the game. The darters should write the number they hit next to their name so the number is easily remembered. If a player throws a bullseye with their dart they should re-throw until they hit a number. However, no two players can have the same number.

To follow this you must become a killer by hitting your numbers double. After a player hits their double the letter k should be written next to their name so everyone knows their now a killer. If you hit the double of a number with the dart you throw with your weaker hand you instantly become a killer. This is unless someone has already claimed that number.

Once a darter is classified as a killer they need to try and kill their opposition by hitting the doubles of their numbers. If you accidently hit your own number as a killer you also lose lives. Each hit to a player’s double only counts as one life taken per dart. If a player loses a life one tally mark is crossed off. You can obviously change up what people are aiming at if there is a gap in class between the players. In the end when the smoke clears it counts to be the last one left with any lives.

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## How To Play The Dart Game High and Low

### Wednesday, May 6th, 2009

These two dart games are actually almost identical. Both games can be played with any number of darters, including an odd one. You want to be the only darter at the end of the game with any lives left.

You begin by writing down the darters names on the left hand side of the scoreboard. You will need to work out who starts the game first, so ever player should throw one dart at the dart board. Closest to the bullseye will go first and the furthest away obviously shoots last in the first game. However the player first out in the original game will go first in the next game and so on. You will also need to put three marks next to the players names so as to indicate the total number of lives that player has remaining. You can have more lives if you want the game to go for longer.

To start the dart game high the first darter lobs two darts at the same time to set a starting number the numbers hit by those two darts are added together to make the starting figure. The next player must beat that number with their three darts which they throw in conventional style. The next player must then beat that score. Ties count as not beating the number. However if one of the players fails to beat the score they lose a life and must re-throw until they set a new figure to beat. If you loose all your lives you are not the best high player, you should probably bow down to a superior darter.

Low works the opposite way. Once the number is set by the first player the second player must then get a lower score then the original person. Then the next player tries to get an even lower score then that and so on. However if you hit a bullseye you get minus 25 points and if you hit the inner bullseye its minus 50 points so the best low score you can get is -150. Again you continue until one player is remaining with lives.

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## How To Play The Dart Game Fox Hunt

### Sunday, April 26th, 2009

The Fox Hunt dart game is a little more challenging then most other dart games. Because of this we would say that this is better suited to intermediate and above skill levels. It is probably also better played by just two players. The object of the game is for the fox to get to his burrow before the hound and obviously the hound needs to catch the fox before it gets back to the burrow. Both participants will have an opportunity to be the fox and the hound. Whichever participant advances the furthest as the fox will end up winning the game.

There is probably no point in conventional scoring, however you will need to remember which number you got up to as the fox and which number your opponent ends on as the fox. So to begin this face-paced dart game both darters need to throw one dart each at the dartboard. The closest darter to the bullseye will be the fox.

The darter that starts as the fox will begin on the wedge, 20. To advance to the next number the fox must hit both a single and double twenty. They only receive three darts to per turn. The hound then begins on the wedge, 18. They must hit just the double to continue. Then continue around the board counter-clockwise trying to hit the double of the number that the fox is on. The hound also only receives three throws per turn. If they miss on the first whole round of the dartboard they must continue around the board. If the fox gets back to the 20 only a double 20 is needed to finish their round is over and they have reached the burrow and are safe and their turn has ended. Then the roles would be reversed. If the fox is caught by the hound they both remember the number the fox finished on and again reverse roles. Once roles are reversed the original fox must try to stop the second fox from getting further around the board then they did. If they succeed they win.

If both foxes make it to the same number or both get home, you can either call the game a tie or replay until someone slips up and a winner is evident. Simple strategies would have to be when you’re the fox run as fast as you can round that board. As the hound be accurate and catch that sneaky fox.

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## How To Play The Dart Game Castle

### Tuesday, April 21st, 2009

To begin the game you will need to get everyone playing to throw one dart. Closet to the bullseye will begin and all the rest of the players follow in sequential order based on how close they were to the bullseye, furthest away obviously goes last. The names of the participants should be written on your scoreboard in sequential throwing order with their version of the castle as pictured. Each participant then throws one dart with the opposite hand they usually throw with and the number they hit whether it is a triple or double it doesn’t matter. Whatever plain number is hit it will be their number for the rest of the game. The number should be written on the scoreboard will the players name. If a bullseye is hit a re-throw would need to occur.

After each participant has revealed their target number for the game, the same number can be shared by two players it is insignificant, you throw three darts at your target number. Each hit you colour in, cross or tick off a box, for doubles of your target number its worth two boxes and three boxes for triples. A player may however also choose to stop another player advancing by attacking their castle. You can choose to build your own castle by hitting your predetermined number or eliminate boxes of someone else’s castle by hitting their number. The same score system still counts for attacking other players castle so if you are number 5 they are trying to hit the number 10 and you hit a triple 10, double 10, 5. Then your opponent who was aiming at the ten would loose 5 boxes and you would gain 1 box. You also can’t send another player into negative boxes. So if they have no boxes checked, don’t aim at their number. However if a players building a little too quickly you may need to knock them off their pedestal by hitting their number. In the end all that matters is who fills their boxes first and creates the castle. They will be declared castle champion. Until next game.

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## How To Play The Dart Game Bullseye Baseball

### Sunday, March 29th, 2009

This is a fairly difficult game but super fun when you get the hang of it. Everyone can play; you can play with a couple of people or as teams. The point of the game is reasonably simple. You have to score as many runs in each inning as possible and the team or player that has the highest total at the end of the game wins bragging rights.

You will start by writing the numbers 1 to 9 in ascending order on the left hand side of your specified scoreboard. All the players’ names should then be written in sequential batting order across the top of the scoreboard. This can be determined by one dart from each player and measuring closest to the bullseye. Alternatively you can play scissors, paper, rock if it tickles your fancy a little more.

Each participant then proceeds to throw three darts at the board. To score in the first inning you must hit 1’s, in the second inning, 2’s etc. However you must hit a bullseye with one of your three darts to score those runs for that inning. Outer bullseye’s count for x1 however whatever you score is multiplied by 2 if you hit the inner bullseye, and doubles count as two runs and triples as three. Therefore, the highest possible score you can get in one innings is 12 which would be made up of; inner bullseye, triple a, triple a, a being the number your hitting for that specific innings. E.g. For fourth inning it would be inner bullseye, triple 4, triple 4 in any order.

The easiest way to keep a total throughout the game is probably by using a tally system marking out the innings total and adding it to the grand total after each player or team has finished throwing. That way participants can see how far behind they are and how good they need to throw that following innings. I would also suggest if you are getting flogged by a superior darter then definitely resort to borking. Any wins a good one.

If there happens by some miracle that all the players choke and there is a tie at the end of the ninth and final inning an extra inning should be undertaken with caution. Normally bullseyes are the tie-breaker, they also only count as one run in the extra innings. This continues until someone losses and bows down to the master.

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## How To Play The Dart Game Battleship

### Wednesday, March 18th, 2009

This game is quite complicated but a whole lot of fun. It can be played with a minimum of two players or up to as many as a few teams. You’ll need to keep a pad and pen handy in addition to the scoreboard. The main aim of the game is to sink all your opponents’ ships before they sink yours!

You begin by each throwing one dart at the bullseye, the closest will begin. The scoreboard is then divided into the number of columns needed. (If two players, then two columns will be needed.) Each of the participants names or darting aliases depending on how creative you are, are written in order across the top of the columns. Four ships are drawn in each of the participant’s columns with one of the following numbers in each ship; 2, 3, 4, 5. Each number will represent the amount of positions the ship occupies on the board and will also indicate the number of darts required to sink that specific ship.

Before you can start the game, both participants must pretend to hide their ships on the board. They hide their ships by writing down on a piece of paper the specific positioning of each of their ships without disclosing the ships positions to the opponents. All of your ships positions on the board must be specified clearly on your sheet of paper and may not cross each other or be placed on top of each other. The ships must also be positioned in sequential segments of the board and can under no circumstance be broken up.

Ships positioning can be placed one of two ways, you can place them in a circular manner, this is when the ships fragments measure around the same ring of the board. The different rings of the board, double, large, triple, small. You can also utilise the outer and inner bullseyes in the other placement format. So as an example you may place your 3 ship on Double-5, Double-20, and Double-1.

You may also place your ships straight down a number or straight line from the Double ring inwards all the way to the bullseye. This is where the game may differentiate between players and styles. You may want to use the bullseye both outer and inner as one fragment or alternatively you can use them as two separate fragments. So for instance if you were using them as one you might have a 3 boat starting in the Outer Bullseye and moving across Small-9 and finishing in triple-9. Alternatively, if you are using the bullseye as a whole entity and not two separate parts you might end up with a 4 boat starting in Small-19, Bullseye, Small-1, and finishing in Triple-1. Either of these differing styles can be used depending on how skilled the dart players are playing the game.

Once all this has been accomplished and both players have their hidden sheets and darts are at a ready. Play can begin. Players then take turns throwing there three darts and trying to locate the positioning of their opponents battleships and sink them. This is done buy throwing your dart at different segments of the board and until they receive notice buy the other player a ‘hit’ has occurred and then they must try and locate where the rest of the ship is located. Whenever someone throws a dart at the board during their turn the opposing player must specify whether the dart has accumulated a ‘hit’ or ‘missed’ their ships. No other information regarding the size or placement of that ship is to be given away. However if all the fragments of the ship have been struck by an awesome darter, they must be made aware that the ship has been sunk, so as they can move on to a different target. The player that had their ship sunk must then cross out on the scoreboard which one of their ships was sunk. Once all your opponents ships are sunk you are the ultimate darter, make them bow down to your superior darting and intuition.

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## How To Play The Dart Game Blind Killers

### Thursday, March 12th, 2009

The names of the participants are placed on the left-hand side of the scoreboard in any order. As a general rule the player who gets eliminated first gets to throw first in the following game. For the original game all participants throw one dart and the closest to the bullseye throws first.

You will need to put three marks next to each players name; these will indicate how many lives that each participant has remaining. The style of play is inherently identical to the standard Killers’ game excluding the fact that none of the opponents will know what the other opponent’s numbers are. So here’s a brief run through of play if you don’t already know how to play Killers.

All the numbers from 1 right through to 20 are placed on little bits of paper and placed in a tub or hat. All participants then take a slip and remember the number on their slip because that number will be theirs for the whole game. However you do not need to throw at your double to start with because you would obviously give away your number. So instead you need to throw any bull to begin. Inner or outer is fine. The game then clearly relies on honesty and sound memory. Every player must remember to watch their own number intently and remember how many lives they have remaining. Once your third life is taken, you’re required to take a seat and watch someone claim the blind Killer’s title. You can also alter the game depending on what skill level everyone is. You can obviously use doubles and triples for better players and the thin and thick parts of the wedges for average to not so good players. There is obviously no real strategy to this enjoyable game it’s really pure luck. However you can pick up physical tells of them if you hit their number so watch carefully and enjoy. Obviously the way to win is to be the last one left with any lives. Then take a bow and start bragging about how good your darting is.

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## How To Play The Dart Game Cricket

### Saturday, February 7th, 2009

by Stephanie Byrne

Freelance Journalist

stephanie.byrne@mac.com

07 February 2009

Cricket is a dart game that is extremely popular throughout America and Central Europe. Cricket is a game that, unlike 501, requires strategy which often provides the opportunity for weaker players to beat stronger players. Due to this, some players adopt defensive strategies by attempting to block other players from scoring; while other players may attempt offensive strategies by making an effort to increase their score.

In Cricket, the dart scoreboard is drawn up with the numbers 20 through to 15 and the Bulls Eye in descending order down the centre of the dart scoreboard. The Bulls Eye is normally abbreviated with the letter “B" or “C" for cork, which is another term for the Bulls Eye.

The players each take a turn throwing one dart at Bulls Eye, the closest dart to the Bulls Eye is allowed to throw first. The first player throws three darts at any of the scoring numbers to try to close that number and/or score points. The player then scores the darts that they have thrown and play alternates until one person closes all their numbers and has more or equal points to the opponent.

The object of the dart game, Cricket, is to “close" all your numbers (being all those that appear on the dart scoreboard as specified above) and finish with more or equal points to your opponent. To “close" a number or the Bulls Eye, you must hit three of that number.

Each dart that lands in any of the games’ numbers count towards closing that number (therefore, any darts that hit 1 through to 14 are void). On the numbers, the thin outer ring counts as two of that number as is referred to as a ‘double’. The thin inner ring counts as three (thus, hitting one of these would close the number for you) and is referred to as a ‘triple’. The two larger sections of the number simply count for one, as with regular darts. For the Bulls Eye, the outer ring counts as one and is worth 25, while the inner circle counts as two and is worth 50.

Scoring for one dart is shown by placing a slash (\) next to the number scored, scoring for two is indicated by placing an ‘X’ next to the number scored and scoring for three is represented by placing a circle next to the number to indicate that it is closed. When three of a number is scored in any combination, it is closed.

After a number is closed, additional "markings" are converted into scores that are equal to the number. However, when a number is closed by all players, which is referred to as ‘All Closed’, then that number is then no longer available for accumulating scores. The winner is the one closes all the numbers first and has the highest score. If scores are even, the player who closes all numbers first wins.

This can make the game of Cricket very interesting as if you have your number 17 closed and your opponent has only thrown one dart in the 17; you are able to hit the 17 and your points will be added to your total score. Therefore, if you through a triple 17, you will have 51 added to your total score. If you opponent then throws a triple 17, it only counts as two to close the number, the third does not count as you have already closed the number 17. If a player has all of their numbers closed including the Bulls Eye but has fewer points than their opponent, than that player has not yet won the game. They must throw enough points to be even or ahead of the opponent. Therefore, if the only number the opponent has open is the Bulls Eye, then the player must throw extra Bulls Eyes to build up their score.

Obviously, different players have different strategies that they feel work best for them however, it is generally thought that the best strategy is to close the highest numbers first in descending order (thus, they are presented this way on the scoreboard for your convenience). This way, if you have managed to close all of the higher numbers, you are at an advantage to build up your score later in fewer darts if necessary. For example, if you closed the number 20 and also scored 20 points in your following round, your opponent would have to hit the number 19 twice or hit a ‘double 19’ (which is obviously much harder than hitting the single) just to make up the points and score 38 to get ahead of you.

This strategy obviously provides a weaker player to beat a stronger player however; this plan also has the capacity to backfire. Your opponent may quickly turn the tables if you have a few misfortunate throws and might not be so forgiving about all of those numbers that you closed and extra points that you managed to throw at his expense. Furthermore, if your opponent is much stronger than you, you may find that the time that you actually wasted your time by ensuring that you had enough time would have been better spent aiming for the Bulls Eye, as your opponent may hit the Bulls Eye quickly and end up beating you! A good indication of your opponents’ capability is if they do not seem phased about the number of points you have accumulated, feeling confident that they will be able to complete and win the game regardless (this is obviously demonstrated if your opponent is not throwing any points back).

There are several different variations of the dart game, Cricket; however the three main ones are described below:

**NO SCORE CRICKET**

This is a simplified version of the dart game, Cricket. The objective is to close all the numbers and the Bulls Eye as soon as possible. No points are given for a hit on a closed number at any time. Therefore, once a number is hit three times, you should move on to hit other targets. The winner is the one who registers all three hits on all numbers and the Bulls Eye first.

**CUT THROAT CRICKET**

This is a reversed version of the dart game, Cricket, in scoring, most popularly being played with three players. Two of the players may join up against another player before they turn against each other for a fight.

After a number is closed, a hit for scoring is added to the opponent's scores. The highest accumulative score is the losing score. However, no score will be added to a player who has the number already closed. The winner is the one who has the lowest score and who has closed all the numbers first. If a player has closed all the numbers first but also has a higher score, they must keep on throwing to bring the opponents' scores over or equal to their score. Therefore, the best strategy is to close the numbers as soon as possible to block the other players from giving you points while increasing your opportunity to accumulate points for our opponent.

**KILLER CRICKET **

This game is much like the ‘No Score Cricket’ with an added twist. When a number is closed, the player has a chance to eliminate an opponent marking by hitting the same number again. However, if the opponent has the number closed as well, then no marks will be taken away from that player. The first player who closes all the numbers is the winner.

Cricket is a really fun dart game with many variations and strategies. Do you enjoy Cricket? What is your strategy for winning?

## How To Play The Dart Game 501

### Sunday, January 4th, 2009

by Stephanie Byrne

Freelance Journalist

stephanie.byrne@mac.com

04 January 2009

The number of dart games is considerable, with new games or different variations of old games being created every day. However, 501 and Cricket are definitely the most popular, being played professionally and for recreational purposes throughout the world.

501 would have to be the most popular game internationally and it is believed to reveal darting talent like no other game. This is a classic game, which also offers the highest prize money in the world when playing professionally. 501 is also one of the simplest dart games to play. Starting with 501, your score is taken away from this total until you get down to 0. To finish the game you must double-out, this means that the finishing dart must land in a double ring (obviously corresponding to your score, which will need to be an even number of 40 or smaller). Although it is agreed upon that one must double-out in the game of 501, there is some contention regarding whether one must double-in or not. However, this being said, in actual tournaments, you are not required to double-in, only out. The only other way to finish the game is if you have 50 points outstanding and manage to hit a Bulls Eye.

In order to establish the fastest and most efficient way to complete a game of 501, our out shots calculators come in very handy. These business card sized guides outline how to hit every score up to 170 in three darts or less. Therefore, if you were playing 501 and followed the out shots calculator perfectly (not missing a shot) you would be able to complete the game in 9 darts. If you also manage this as an amateur, please feel free to contact us for sponsorship – you may want to start considering a professional career.

Youth players who are under 18 should generally prepare themselves to be able to finish the game of 501 in 18 darts or less to be in the running to win an international competition. As a woman player, 18 darts or less is the average on the international scene. Male players on the other hand, need to be capable of shooting 12 darts or less and very rarely do they ever get a second chance at the double.

Finishing a game of 501 is not always as easy as it may seem though, with many dart players struggling with the ‘bust rule’. The ‘bust rule’ means that if you score more than you need or just one less than you need than you are ‘bust’ and the score is voided for that turn. You would then start the next turn with the same score that you had before. A scenario that many players dread is to end up on the painful double one and keep missing it. The double one finish is often referred to as “Annie’s House" although no one is really able to explain why.

Despite the popularity of 501, home dart players generally desire more variation and thus, the myriad of other dart games and variations on the classic games, which will be explored in future posts.